And as a bonus, Sanguine can look really fashionable. These changes have the potential to make Sanguine a good neutral-game Exotic for Warlocks-one of the class’ weaknesses. This is a great boost to Sanguine’s utility, which was particularly lacking. Since Bungie mentioned the changes would “leave the rest of the Exotic’s benefits intact” unless otherwise specified, it’s likely the new effect will apply on top of the old one. Further kills maintain and extend the length of the pause.” Base effect: “Weapon kills while standing in any rift pause the rift’s countdown, extending its duration.This damage bonus is the equivalent of two Surge leg mods (17 percent in PvE and 4.5 percent in PvP).” Change: “Standing in a Rift grants a non-stacking bonus to weapon damage matching your subclass damage type.This gave Warlocks both a tremendous damage output and a highly efficient ammo economy. Starfire’s dominance relied on the extra grenade charges from its unique effect, which would allow players to throw grenades almost nonstop when standing on a Well of Radiance. The god-king of Solar builds for Warlocks, Starfire Protocol has risen to unparalleled prominence since season 17-and now, Bungie is taking its potential down heavily. The change means players can still consistently get grenade energy when using it against lesser enemies, but will get far fewer extra grenade charges in boss fights. Old effect: Weapon damage while in an Empowering Rift of Well of Radiance would grant 20 percent grenade energy.Empowered weapon kills now grant 20 percent grenade energy.” Change: “Reduced the amount of energy gained per instance of damage from 20 percent to 2.5 percent.These changes will not alter the rest of the Exotic’s effects unless otherwise specified. Here are the buffs, nerfs, and changes to Exotic armor slated for Season of the Deep, Destiny 2‘s 21st season, based on official information.
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